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manual:faq:locus_for_ios

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manual:faq:locus_for_ios [2019/04/23 13:09]
mstupka
manual:faq:locus_for_ios [2020/10/08 12:21] (current)
mstupka [Answer]
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   * iOS platform does not provide developing freedom and flexibility Android supports. It means we could not use sources we use in Android including crucial elements like e.g. map rendering engine which is a third party opensource. **iOS Locus Map would perform only up to cca 65% of its Android version**.   * iOS platform does not provide developing freedom and flexibility Android supports. It means we could not use sources we use in Android including crucial elements like e.g. map rendering engine which is a third party opensource. **iOS Locus Map would perform only up to cca 65% of its Android version**.
   * we do not want to dissipate our work among several operating systems. Locus is a very extensive project and the development of other platforms would take a long time. So we have decided to work hard and intensely and only on one platform - Android.   * we do not want to dissipate our work among several operating systems. Locus is a very extensive project and the development of other platforms would take a long time. So we have decided to work hard and intensely and only on one platform - Android.
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manual/faq/locus_for_ios.1556017778.txt.gz · Last modified: 2019/04/23 13:09 by mstupka